Gambling Industry Statistics report on the size and shape of the customer-facing gambling industry in Great Britain.
Gambling treatment and support services need to dovetail better with debt advice, to ensure recovery pathways for people affected by gambling harm are more likely to succeed, according to a new report by the University of Bristol.
Campaign to end advertising in the sport organising walk in memory of loved ones lost to gambling-related suicides.
By John Brewin
A new framework is designed to help teachers and leaders approach the growing concern of gambling harms with confidence, writes Jane Rigbye.
An Observer investigation finds Stake.com, the Australian sponsor of Everton, could be benefiting from weak controls designed to prevent British customers betting with cryptocurrency.
By Rob Davies and Matei Rosca
Dr David Zendle is a leading researcher into the links between gaming and gambling. In this guest blog, he explains how games have become sales platforms – and how policy changes, including a gaming regulator, could help safeguard play.
By Dr David Zendle
The government has washed their hands of the duty of regulating what is effectively gambling in a form of entertainment played by children.
By Max Anderson
By Mark Baker, UK Tech News Editor
As Betfred takes control of rugby league sponsorship, has the sport backed the right horse?
By Antony Broxton
Adverts for betting firms have become commonplace in football and campaigners fear a Government u-turn could leave young fans at risk.
By Peter Stanford
One third of regular sports betters stopped betting completely during the UK’s first lockdown.
Two new gambling clinics will open in England this year, the NHS announced today as it faces record demand for specialist support for gambling addiction.
By Siobhan Smith, Freelance writer, editor and TV producer
Today marks International Women’s Day 2022, providing a moment to share what we know about women and gambling.
Sportradar Integrity Services has revealed the detection of a record number of suspicious matches in its annual ‘Betting Corruption and Match-fixing’ report.
By Our Culture Mag & Partners
Typically, a loot box is an in-game mechanic which will reward you with a random prize.
Within some games, you will have the chance to use credits you have earned or purchased using real world money.
Would you know how to spot if your own or someone else’s gambling is causing harm?
An article from The Conversation.
By Barbara Jacquelyn Sahakian, University of Cambridge, Christelle Langley, University of Cambridge, Henrietta Bowden-Jones, University of Cambridge and Sam Chamberlain, University of Southampton
As industry players chase international growth, our new tool – YouGov Global Gambling Profiles – sheds light on the biggest gambling markets around the world, as well as the differences in gambler behaviour and attitudes. YouGov Global Gambling Profiles continuously collects data in 24 countries to allow users unique, real-time insights into how much the world gambles and why.